At the 2008 Game Developers Conference, Microsoft made a splashy entrance into independent game design with its new Community Games push. In short, you can develop a downloadable Xbox 360 game and submit it to Microsoft's peer-review website. If your game passes muster and makes it onto the new Community Game storefront -- which goes live with the Xbox 360 Experience dashboard update in late 2008 -- you'll get up to 70% of the revenues from sales. You'll even be able to choose the price point (200, 400, or 800 Microsoft points) when you publish the game. read more »